The smartphone is the Swiss Army Knife of the modern times. It has the potential to become the single thing you bring with you whenever you leave your house. Prior to the introduction of smartphones, most people would carry with them a watch, a wallet (or purse), and a set of keys. Smartphones have eliminated […]
Pokémon, for Real
What if we did Pokémon for real? Pokémon is a Japanese media franchise where the main characters try to collect all varieties of Pokémon creatures. The slogan is “Gotta Catch ‘Em All.” What if we took the Pokémon concept into real life? We could gamify the concept of cataloging all sorts of real-world things. For […]
What Do We Do With POTS?
For over a century, we’ve relied on POTS, and it has served us well. However, we’re getting to a point in technology where POTS is becoming obsolete. And what is POTS, you might ask? It’s Plain Old Telephone Service. POTS uses copper wires that can transmit analog sound and electricity. Because it can transmit electricity, […]
The Internet, Reimagined
The Internet today is based on a metaphor of a library of linked documents. After all, it was originally designed for academics to share research papers. If I could recreate the Internet from the ground up, I would create it as a shadow of the real world. Each real-world location would have an internet address. […]
Immersive Domed Computers
Perhaps the reason why we haven’t advanced to a 3D-environment internet is because we’re stuck using outdated output devices. Besides getting thinner and higher resolution over the years, not much has changed in computer monitors. They are still flat screens sitting a foot or two from your eyes, and two-dimensional. They say that if the […]
Modular Computers
Back in the late 1990s and early 2000s, before notebook computers, tablets, and smartphones dominated the market, most tech-savvy people built their own computers. It was a real pain. First you had to choose a motherboard and case, then all the parts that would connect to them. Sometimes you didn’t have the right connections for […]





